

That takes us to the end of our boss fight guide for Fallen Order. You just need to stay aware of the flashbang and keep dodging and countering until her health bar is depleted.

The fight carries on much the same as it did in the first phase. However, this is the only notable change. At times, she drops a flashbang grenade during the melee, which covers most of your vision. She gains a new and very annoying move during this phase. Like the previous fight, Trilla’s second phase begins after a short cut scene that starts when she’s at half health. Block when she brings her left hand back, as she’s charging a Force Push. At times, Trilla will also throw her lightsaber at you, but it’s sluggish enough for you to counter it easily. She only sends out one wave, but you’ll still need to jump over it. That’s your indicator that she’s about to send a shockwave, akin to the ability once used by the Ninth Sister. Watch for Trilla to twirl in the air during a short hop. Her dash returns in this fight, but she’s far more aggressive with it - no longer content to just dash and taunt, she dashes about to keep you guessing. She also wields Force powers with impunity. A target with the Evasion talent (see page 50) takes half stun damage from a successful attack and no stun damage if the attack misses its Reflex Defence.ĭroids, vehicles, and objects are immune to stun damage.Parry her attacks but get ready to dodge at any second. In addition, the stun damage has a chance of pushing targeted creatures down the condition track (see Stunning, page 162). Creatures you hit take full stun damage, and creatures you miss take half stun damage. When you make an area attack with a stun grenade, you make a single attack roll and compare the result to the Reflex Defence of every target in the grenade's burst radius. It is designed to explode on contact after it is thrown, dealing damage in the same round it is hurled. The standard stun grenade unleashes concussive energy that knocks out creatures within its 2-square burst radius. When the object of a mission is to detain or subdue rather than kill, mercenary units, military personnel, and local law enforcement agencies use stun grenades.

Mercenary units, military personnel, and local law enforcement
